Hey, I am sharing some exterior daylight shots from of the level art I did for the Dawn of Ragnarök :)
I was responsible for world building, optimizing and debugging the areas on the shots.
This is the dwarven town Uldar. I was responsible to create part of it.
I was responsible for world building, optimizing and debugging the areas on the shots.
As it was my first professional game level art, it was challenging, but also quite fun and rewarding, I learned quite a lot in the process and I am super thankful for all the support from the team.
Applause for all the great people involved : from prop and kit modelers, tech artists, light artists and many many other, some of them are:
Art Direction - Eddie Bennun, Nikola Stoyanov
Lead artists - Biser Parashkevov, Nikolay Peev
Level designers - Radina Atanasova
Lighting artist - David Abad
Technical artist - Emi Dimitrova, Samuil Munis, Ivaylo Pelov, Victor Ivanov
Other artists worked on optimization - Teodor Ivanov